Web Directions Code Melbourne 2012 – Day 2


After a great 1st day at #WDC12. The small end-of-day-one-party was hosted at LaDiDa, with some booked dinners around Melbourne with some of the locals (which sadly I wasn’t able to attend). None the less we got right into it with an interesting start to day two.

Dmitry Baranovsky
JavaScript: enter the dragon
This was quite an eye opening and scarily entertaining motivational address by Dmitry. The phrase ‘You Suck’ was uttered the right number of times to motivate an audience full of developers to strive to be better at JavaScript, software development in general and even physically fitter.

The forced take away was to be aware of the intricacies of JavaScript by actually reading the language specification PDF link and (annotated here) and to build your own JavaScript six-pack:

  • Types and type coercion
  • Operators + ==
  • Objects and primatives
  • Functions and constructors
  • Closures
  • Prototype

Jed Schmidt
NPM: Node’s personal manservant
For those familiar with the .NET world, Jed is a Hanselman grade presenter, with great delivery of a comedy element to deliver a presentation as funny as it is educational. Jed introduced many concepts around package management for node (NPM) he built a small demonstration framework to walk us through various concepts, the readme file contains a complete list of everything he covered.


Jared Wyles
Removing the gag from your browser
Jared delivered a very usefully technical presentation around effectively using the Chrome Developer Tools to trouble shoot, analyse and track site performance. The most important take away was being aware of all the network timing elements for your site when it’s served to a user for the first time, and ensuring items are cached correctly for subsequent visits. He covered using the memory and CPU snapshot and measurement tools to trace any memory leaks and code inefficiencies in particular around interrogating/traversing the dom.

Anette Bergo
Truthiness, falsiness, and other JavaScript gotchas
Anette took the audience through some of the stranger parts of the JavaScript language where it’s likely anyone who hasn’t experienced any of those particular bug prone approaches may run in to trouble. Some key ones to be wary of that you may expect to not really cause problems were:

  • ParseInt()
  • Operators and coercion

Damon Oehlman
The main event: beyond event listeners.
Damon gave us an introduction to eve – an eventing library, just check it out.

Mark Dalgleish
Getting closure
Mark covered “Immediately Invoked Function Expressions” and some of the benefits like protecting against unwanted global variables, and ensuring scope, along with explaining the closure concept. His detailed slides are up on his blog.

Ryan Seddon
Debugging secrets for lazy developers
Ryan‘s theme was automation, get as much of your repeatable tasks scripted. He walked through using headless browsers via Travis-CI, but reminded us that will only get you so far you need to test in real browsers too. An exciting little project of his is a port of the Yahoo Yeti tool, to work without the YUI test runner, his is called Bunyip and should be available soon.

Tony Milne
Party like it’s 1999, write JavaScript like it’s 2012!
Tony covered an issue with dependencies in JavaScript when your chain of references gets larger, and how ideally the responsibility to link required JavaScript files should exist in a better place than just the html files. He mentioned Require.js is great for in browser use, but the really great ones exist for server side JS.

Tony Milne 2012 style JS

Tim Oxley
Clientside templates for reactive UI
Tim was a another entertaining presenter with some choice phrases to compare and contrast developers he admires and frameworks that support development of thick-clients. Tim had a sweet spot for 3 templating frameworks Dot, Jade and Handlebars.js (where Handlebars > Hogan > Mustache )

Rob Hawkes
HTML5 technologies and game development

Rob stole the show in terms of general inspiration and being uplifting with his love of games and how it helps build better online experiences in particular in browser technologies. The vision he presented was a world where the browser platform, in particular on mobiles extended the gaming experience from the desktop world instead of only partially emulating it. Rob mentioned a few interesting APIs/concepts/products worth checking out like; WebWorkers and PointerLockAPI and TinkerCAD. Rob works for Mozilla the not-for-profit software foundation that gets so much amazing stuff done with only 600 employees only half of which are developers, so if you want to see what’s coming up check out Firefox Aurora, or what’s being worked on right now Firefox Nightly and if you want to get in touch with anyone at Mozilla find them on IRC.

The conference wrapped up at The Carlton down Bourke Street in an awesome after party where beer fueled discussions could run rampart.

One thought on “Web Directions Code Melbourne 2012 – Day 2

  1. […] Tools tutorial UserGroup VisualStudio wcf web-tech windows-phone-7 NickJosevski’s .NET BlogWeb Directions Code Melbourne 2012 – Day 2Web Directions Code Melbourne 2012 – Day 1CoffeeScript, Jasmine tests with Cassette and Mindscape […]

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